package survivalstagegenerator.Opponents;

import survivalstagegenerator.Opponent;

public class BossBat extends Opponent {
	public static final int[] HP_NUMBERS = new int[] { 500, 750, 1000, 1250, 1500 };
	public static final int[] STRENGTH_NUMBERS = new int[] { 400, 400, 400, 400, 400 };
	
    public static final int CHAR_ID = 38;
    public static final int NOT_ADDED_PROB = 0;
    public static final int NO_HP_INC_PROB = 0;
    public static final int BOSS_PHASE_NOT_ADDED_PROB = 0;
    public static final int BOSS_PHASE_NO_HP_INC_PROB = 0;
    
    public BossBat() {
        super(BossBat.HP_NUMBERS, BossBat.STRENGTH_NUMBERS, 38, BossBat.NOT_ADDED_PROB, 0, 0, 0);
    }
}
